I want to share a few comments about ropes and knots that I learned from Anthon the Adventure Seeker before I went on my long journey. If you are going on an adventure, I suggest that you take at least 50 feet of rope. You can certainly take more, especially if you expect to be rock climbing, but for most situations, 50 feet will be fine. Ideally, the rope will be strong enough to hold your own weight, plus a little more, allowing...
Read MoreOne day, Rol had a question for Master DaTerrin. They walked over to a merchant’s shop in the village and Rol directed his uncle’s attention to one outside wall, up near the roof. “I saw this the other day,” said Rol, pointing to a spider’s web, “and it made me pause and think—If I was the owner of the shop and I decided to clean around the outside of the building, would it be acceptable to knock down the spider’s web? That decision...
Read MoreI went on a journey once—you may have heard of it—and even though I traveled through completely unknown lands (at least unknown to me), I felt comforted knowing that I was generally heading in a direction that was familiar. How could that be? I had a map. The actual places I visited were all new to me, such as Tisbetterhere, but many of the locations seemed familiar because I had seen their names on the map I was carrying—the map that...
Read MoreActually, there is no safe way to crack your knuckles. That’s the truth. Sorry. It’s basically just a bad habit. It may feel as though it provides comfort or a release of some kind, and that may be true for the moment, but over time it can lead to problems in the future, such as weakness in your hands. Have you ever seen a grandparent, or someone younger, having a difficult time buttoning a button or holding on to an object? It may...
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